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  • == Teaching with content-aligned games == === Simple content-aligned games ===
    10 KB (1,565 words) - 00:40, 14 April 2012
  • ...the relationships between policy choices, taxes, funding, demographics and government popularity. Gameplay is somewhat open-ended, but the general goal of the ga ...kes it much easier to attribute changes in the country's fortunes (and the government's popularity) to the specific choices being made.
    9 KB (1,349 words) - 23:06, 28 August 2015
  • ...h the player makes choices about how to construct a budget for the federal government of the United States of America. Policy choices are represented by cards wh ...itical values. These include things like "Health and Wellness," "Efficient Government" and "Energy Independence." These goals are represented by small badges on
    6 KB (899 words) - 18:29, 26 June 2012

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