https://tegd.arizona.edu/index.php?title=Single-player_games&feed=atom&action=historySingle-player games - Revision history2024-03-29T05:51:02ZRevision history for this page on the wikiMediaWiki 1.18.2https://tegd.arizona.edu/index.php?title=Single-player_games&diff=88&oldid=prevMaxathon: /* Case studies */2012-04-15T16:19:46Z<p><span class="autocomment">Case studies</span></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>=== Case studies ===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>=== Case studies ===</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>Single-player role-playing games have been used in classrooms to examine questions of character motivation and morality,<ref>Kadakia, Maya. Increasing Student Engagement by Using Morrowind to Analyze Choices and Consequences. TechTrends (2005) vol. 49 (5) pp. 29-32. Retrieved from http://eric.ed.gov/ERICWebPortal/detail?accno=EJ737694.</ref> as well as to help students write interactive short stories<ref><del class="diffchange diffchange-inline">↑ </del>Carbonaro, M., et al. Interactive Story Authoring: A Viable Form of Creative Expression for the Classroom. Computers & Education (2008) vol. 51 (2) pp. 687-707. Retrieved from http://eric.ed.gov/ERICWebPortal/detail?accno=EJ795993.</ref><ref> Robertson, Judy, and Judith Good. Children's Narrative Development through Computer Game Authoring. TechTrends: Linking Research & Practice to Improve Learning (2005) vol. (5) pp. 43-59. Retrieved from http://eric.ed.gov/ERICWebPortal/detail?accno=EJ737696.</ref><del class="diffchange diffchange-inline">. </del>Many games that can be played in both single-player and multiplayer modes have also been used in classrooms, including games from the Civilization and SimCity series.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>Single-player role-playing games have been used in classrooms to examine questions of character motivation and morality,<ref>Kadakia, Maya. Increasing Student Engagement by Using Morrowind to Analyze Choices and Consequences. TechTrends (2005) vol. 49 (5) pp. 29-32. Retrieved from http://eric.ed.gov/ERICWebPortal/detail?accno=EJ737694.</ref> as well as to help students write interactive short stories<ins class="diffchange diffchange-inline">.</ins><ref>Carbonaro, M., et al. Interactive Story Authoring: A Viable Form of Creative Expression for the Classroom. Computers & Education (2008) vol. 51 (2) pp. 687-707. Retrieved from http://eric.ed.gov/ERICWebPortal/detail?accno=EJ795993.</ref><ref>Robertson, Judy, and Judith Good. Children's Narrative Development through Computer Game Authoring. TechTrends: Linking Research & Practice to Improve Learning (2005) vol. (5) pp. 43-59. Retrieved from http://eric.ed.gov/ERICWebPortal/detail?accno=EJ737696.</ref> Many games that can be played in both single-player and multiplayer modes have also been used in classrooms, including games from the Civilization and SimCity series.</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== References ==</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>== References ==</div></td></tr>
</table>Maxathonhttps://tegd.arizona.edu/index.php?title=Single-player_games&diff=87&oldid=prevMaxathon: Created page with "== Definition == Single-player games are games designed to be played by only one person at a time. Single-player games appear in every genre of video game, except for genres t..."2012-04-15T16:19:14Z<p>Created page with "== Definition == Single-player games are games designed to be played by only one person at a time. Single-player games appear in every genre of video game, except for genres t..."</p>
<p><b>New page</b></p><div>== Definition ==<br />
Single-player games are games designed to be played by only one person at a time. Single-player games appear in every genre of video game, except for genres that are defined partly by their multiplayer nature (such as party games and massively multiplayer online games).<br />
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== Educational potential ==<br />
Multiplayer games are often described as well-suited to education because they include inherently social functions like communication, collaboration, discussion and analysis, but single-player games have advantages as well. For example, many single-player games with prominent narratives allow the player to impact the world more strongly than is possible in massively multiplayer games, allowing for an experience that is more immersive, more guided and at the same time more responsive to the player's actions.<br />
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=== Case studies ===<br />
Single-player role-playing games have been used in classrooms to examine questions of character motivation and morality,<ref>Kadakia, Maya. Increasing Student Engagement by Using Morrowind to Analyze Choices and Consequences. TechTrends (2005) vol. 49 (5) pp. 29-32. Retrieved from http://eric.ed.gov/ERICWebPortal/detail?accno=EJ737694.</ref> as well as to help students write interactive short stories<ref>↑ Carbonaro, M., et al. Interactive Story Authoring: A Viable Form of Creative Expression for the Classroom. Computers & Education (2008) vol. 51 (2) pp. 687-707. Retrieved from http://eric.ed.gov/ERICWebPortal/detail?accno=EJ795993.</ref><ref> Robertson, Judy, and Judith Good. Children's Narrative Development through Computer Game Authoring. TechTrends: Linking Research & Practice to Improve Learning (2005) vol. (5) pp. 43-59. Retrieved from http://eric.ed.gov/ERICWebPortal/detail?accno=EJ737696.</ref>. Many games that can be played in both single-player and multiplayer modes have also been used in classrooms, including games from the Civilization and SimCity series.<br />
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== References ==<br />
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[[Category:Glossary]]<br />
[[Category:Types of games]]</div>Maxathon